credits
No work is realised without the inhuman land spirits we draw from.
Many thanks to the Dragons, Oak, Holly and River Exe for their guidance and support.
Concept & Game Writing
Dilan U+16DE

Dilan U+16DE (he/it) is a writer, playmaker, witch, and immigrant interested in the politics of magic, technology, labour, and land. His practice is rooted in decolonial, queerfeminist, anarchist-antifascist, and Indigenous approaches. He holds a PhD in Law from the Humboldt University of Berlin and has served as a transdisciplinary researcher, educator, and public policy consultant on issues of digital and media law, intellectual property, and computational governance across civil society and academic spaces in India and the EU. Dilan is a founding member of Inanna’s Flood (IF), an emerging artistic community that playfully explores the formats of games, zines, and books in order to render critical research and complex information accessible. More about his current work may be found here.
Art Direction & Illustrations
Yarli Allison

Yarli Allison (she/they) is a Canadian-born, Hong Kongese art-worker based in the UK. She has an interdisciplinary approach that traverses sculpture, installation, CGI (VR/AR/game), moving images, drawings, poetry, tattooing, and performances. In her work, Yarli explores themes of digital humanities, along with issues of belonging, decolonisation, biotech ethics, feminist web 3.0 futures, affect, and queer solar punk utopia/dystopia. More about Yarli’s work can be found on their website at www.yarliallison.com.
Graphic Design & Web Development
JAM! studio

JAM! studio is an innovative design practice which combines experimental interactive technologies with energising bespoke graphic design to push the boundaries of digital storytelling. Founded by Mehmet Erk, a Senior Front-End Developer with expertise in web and game development for award-winning artists and galleries, and Jenny Davis, a multidisciplinary creative renowned for her vibrant approach to graphic design, illustration and typography for high-profile clients. With a combined industry experience of 20 years, JAM! studio holds a commitment to innovation, social impact, and inclusivity to deliver unique experiences that captivate and inspire, including dynamic websites, impactful digital content, and user-centered web, AR, and game projects. More about JAM! studio can be found on jam-studio.uk.
Game Development Associates & Testing
Andrea Wallace

Andrea Wallace (she/her) is an Associate Professor of Law & Technology at the University of Exeter and the Co-Director of the AHRC-funded GLAM-E Lab in partnership with the Engelberg Center on Innovation Law and Policy at NYU Law School. Andrea works across multiple disciplines including intellectual property law, art and cultural heritage law, digital humanities, visual studies, and museum studies. Her research focuses on emerging issues related to digital technologies, intellectual property, and art and cultural heritage management.
Jill Toh

Jill Toh (she/her) is a Chinese-Singaporean currently based in Amsterdam. She is co-founder of the Racism and Technology Center, a non-profit based in the Netherlands. She is also a PhD researcher at the University of Amsterdam, where her work focuses on the intersections of labour, technology, and power under racial capitalism.
Femke Snelting
Femke Snelting
Femke Snelting (she/her) develops projects at the intersection of publishing, trans*feminism, and Free Software. In various constellations, she works on re-imagining computational practices to disinvest from technological monoculture and the regime of The Cloud. With Miriyam Aouragh, Seda Gürses, Helen Pritchard and Jara Rocha she runs The Institute for Technology in the Public Interest, a trans-practice activist research gathering of activists, artists, engineers and theorists. In Ecologies of Dissemination she develops, together with Eva Weinmayr, feminist and decolonial approaches to Open Access. Femke supports artistic research at MERIAN (Maastricht) and contributes to Nubo, a cooperative which provides locally hosted, Open Source digital services.
Helen V. Pritchard

Helen V. Pritchard (they) is an artist-designer, geographer, activist and queer love theorist. They organise with The Institute for Technology in the Public Interest (TITiPI), and Regenerative Energy Communities, working at the intersections of trans*feminist radical kinship, humuspunk digital infra, queer energy practice and agro-ecology to uphold a politics of queer survival and practice––ᘒ ፨ ᚼ ◊ ᗶ + ^ + Æ (QUEERING DAMAGE). They are a practitioner of Queering Damage (2018), co-editor of the manual Infrastructural Interactions: Survival, Resistance and Radical Care (2022),Plants By Numbers: Art, Computation and Queer Feminist Technoscience and the Future Media Series for Goldsmiths Press. Helen is Professor and Head of Research at IXDM, Basel Academy of Art and Design FHNW.
Siddharth Peter de Souza

Siddharth Peter de Souza (he/him) is an affiliated researcher at the Tilburg Institute for Law, Technology and Society and will be an Assistant Professor at Centre for Interdisciplinary Methods, University of Warwick from January 2025. His work explores how data is governed globally in contested, and plural settings. He has recently published a monograph titledDesigning Indicators for a Plural Legal World, which discusses how rule of law indicators needs to be reimagined in contexts and countries in the Global Majority. Siddharth is also the founder of Justice Adda, a law and design social venture which seeks to build legal literacy and awareness in India.
Batool Desouky

Batool Desouky (they/them) is a computational artist and creative technologist. Their work is cultivated through a practice-based research on the technical and historical ties between computation and indigenous occult traditions. They work in code, drawing, physical computing and writing to explore decolonial approaches to the narrative of technology. More about Batool’s work can be found on their website www.batooldesouky.net
Angela Daly

Angela Daly (she/her) is a socio-legal scholar of the regulation and governance of data and digital technologies, currently based at the University of Dundee (Scotland/UK) where she is Professor of Law & Technology.
Youngsook Choi

Youngsook Choi (she/her) is an artist/researcher trained in human geography. Under the umbrella theme of political spirituality, her socially engaged practice explores intimate aesthetics of solidarity and collective healing. Grief has been the focus of Youngsook's recent works, posing collective grief as the process of socio-political autopsy upon structural conditions intersecting human loss with environmental destruction. In Every Bite of the Emperor (2021-ongoing), the long-term transnational project that weaves neo-colonial narratives around damaged ecosystems and struggling communities is in tandem with this enquiry. Youngsook is the founder of the transnational eco-grief council Foreshadowing and co-founded the research-practice working group Decolonising Botany
Ruth Catlow

Ruth Catlow (she/her) is an artist, and researcher. She is co-founding director of Furtherfield for art, technology and eco-social change, and Co-PI at Serpentine Galleries Blockchain Lab. She specialises in critical group-driven discovery and playful co-creation that embraces more than human interests for fairer and more connected cultural ecologies and economies.
Additional Testers
Dujanah Ahmad

Dujanah Ahmad (he/him) is a 3rd year undergraduate law student at the University of Exeter. He is interested in anticolonial movements, tech politics, land law, and zinemaking. He likes techno music, meeting new people, learning across cultures, and anything caffeine.
Aditya Deshbandhu

Aditya Deshbandhu (he/him) is a Lecturer of Communications, Digital Media Sociology at the University of Exeter. His research examines video games, new media platforms and practices, and the many understandings of the digital divide. He also tries to understand how people engage with digital artefacts, and how these interactions shape their everyday lives. As someone who actively examines digital acts of leisure, his research in the last decade has examined social media and OTT platforms alongside video games and digital cultures. He is the author of Gaming Culture(s) in India: Digital Play in Everyday Life and The 21st Century in a Hundred games. He also serves as an editor on Routledge's book series: Games and Contemporary Culture.
Aileen Waitaaga Kimuhu

Aileen Waitaaga Kimuhu (she/her) is a PhD candidate at the University of Exeter, researching the emergence of "traditionality" as a form of governmentality in Kenya, focusing on the Traditional Knowledge and Cultural Expressions Act of 2016. She was drawn to Bewitching Technologies by a desire to explore the implications of artificial intelligence and its societal impacts, and her growing interest in tarot cards. Her "roman empire" is how deeply colonialism has shaped our internal and external worlds.
Ksenia Lavrenteva

Ksenia Lavrenteva (she/her) is a PhD student at the University of Exeter, specializing in the intersection of cultural rights and the digital age. Her research focuses on proposing inclusive and appropriate measures for the production and stewardship of data related to heritage and knowledge. Her work also examines the challenges posed by illiberal regimes, including issues of cultural homogenization, internet sovereignty, and the digital resistance of ethnic minorities and Indigenous peoples. Before entering academia, Ksenia worked as a lawyer and human rights activist, contributing to various NGO projects. These experiences have profoundly shaped her commitment to advancing human rights and social justice while critically questioning current legal, political, and economic structures.
Copyright & Licensing
Following appropriate attribution, Bewitching Technologies and its components are free to use, copy, adapt, modify and share for non-commercial purposes by individuals and organizations that do not operate by capitalist, colonial and/or fascist principles. For commercial use, additional permissions will be required. Read the full legal notice here. Please use the following format to credit the creators of Bewitching Technologies in all copies, adaptations and modifications (Please convert URLs into hyperlinks on web-based media):[Name of the copied, adapted or modified work] is a [copy, adaptation or modification] of the tarot-inspired oracle card game Bewitching Technologies, available to play at www.bewitchingtechnologies.link . Production credits for the latter are as follows:Concept & Game Writing: Dilan U+16DE https://linktr.ee/dilanuplus16deArt Direction & Illustrations: Yarli Allison https://yarliallison.com/Graphic Design & Web Development: JAM! studio https://jam-studio.uk/